Freeplay now lives in the Custom Game menu with the new Skirmish setup mode.Mount Your Enemies - many more enemy creatures can now be climbed by your ants!.Campaign Balance - the campaign has been rebalanced with many changes.Prettier Artwork - for beach story & freeplay levels, & some creatures!.Skirmish Mode - quick-to-setup game vs AI colonies based on freeplay.Freer Freeplay - new freeplay features, new uber creatures!. ![]() Smarter AI - much cleverer freeplay colonies, with a new modular AI system.So, once you've given it a spin, head on over to the discussions and let us know what you think could be done to improve the AI and balance of the custom games in general. ![]() This is part 1 of the update - we are immediately launching into finishing work on part 2, and now that everything is in place and working, we can work on improvement and tweaking. Watch the video for a breakdown of the major new features! It's time for a big overhaul of freeplay, a whole bunch of new art, and a campaign rebalance! Welcome to Empires of the Undergrowth version 0.31, and thank you to everyone who has helped test it for the past week and the focus group who have been on it for the past month or so. V0.31 OUT NOW - Freeplay, New AI, Beach Art, Story Balance & more
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